Listar Grau en Disseny i Desenvolupament de Videojocs por título
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Development of an infiltration and heists videogame through interaction with the environment and intelligent NPCs
Universitat Jaume I (2024-07-17)Currently, video games have a very important role in the entertainment industry. Video game production is constantly growing. The design and development of a videogame, is a process that integrate different tasks: graphic ... -
Development of an Infinite Runner video game with procedurally generated terrain and enemies, featuring an AI that learns from the player’s behavior
Universitat Jaume I (2024-07-17)This document represents the Final Degree Project of Joan Sánchez Francisco in the Video Game Design and Development degree. The project focuses on the development of an ’Infinite Runner’ type videogame. The game stands ... -
Development of an interactive experience to highlight the gambling addiction caused by betting houses and his consequences in the affected ones'live
Universitat Jaume I (2020-07-09)This document represents the Final Degree Work report of Jorge Nieto Morales in Video Game Design and Development. This work consists of a videogame which shows the daily life of an affected by the gambling addiction ... -
Development of an online multiplayer game with augmented reality capabilities for android devices
Universitat Jaume I (2017-07)This End-of-Degree project consists of the development of an Online Multiplayer game using Augmented Reality technology. The objective of the project was to develop a multiplayer online game that used the camera device ... -
Development of Evolving VFX and Their Application in a videogame
Universitat Jaume I (2024-07-18)The present document is the Final Degree Work for a Bachelor’s Degree in Video Game Design and Development. This project aims to develop visual effects that evolve as you progress through a video game. In addition, an ... -
Development of interactive model-based grass tools for open worlds featuring a fluid-simulation-based wind system
Universitat Jaume I (2023-06-07)This report shows the process to implement an optimized model-based grass rendering system alongside a fluid simulation based dynamic wind that is able to run in open worlds using Unity and compute shaders. Compute shaders ... -
Development of non-linear and autonomous NPC
Universitat Jaume I (2019-07)This document represents my Final Degree Work on the Bachelor’s Degree in Video Game Design and Development. This project tries to find one solution for the repetitive, predictable and non-human behavior that some games ... -
Development of procedural cities generation in Unity3D using Houdini
Universitat Jaume I (2019-07)This document reviews the process of generating a 3D city procedurally using the software SideFX Houdini and implementing the generation into real-time engines. The main objective is to obtain a layout, procedurally or ... -
Devising the ludoclip: a video ludic approach to the cinematography and rhythm of the music video
Universitat Jaume I (2022-06-30)This document presents the technical report of the Final Degree Project "Devising the ludoclip: a video ludic approach to the cinematography and rhythm of the music video", which focuses on the exploration of the commercial, ... -
Digital avatar customization using Cycle Generative Adversarial Networks
Universitat Jaume I (2023-07-18)This document presents the Final Degree Work report of the Video Games Design and Development Degree by Lucía González García. The primary aim of this project is to enhance the creation and personalization of digital ... -
DOWNBEAT : Development of an adaptive combat system based on the use of the downbeats and upbeats of a musical piece
Universitat Jaume I (2020-07-09)This document presents the Final Report of a Bachelor’s Thesis in the Degree in Video Game Design and Development. The project consists of the composition, production, implementation and analysis of a dynamically changing ... -
DySAQUASIMs: Dynamic Aquatic Systems And Advanced Simulations
Universitat Jaume I (2024-06-06)This document introduces DySAQUASIMs, a tool developed for the Bachelor’s Degree in Video Game Design and Development at Jaume I University. Implemented as a plugin for the Unity graphics engine, DySAQUASIMs facilitates ... -
Educational video game and tool to learn and practice different writing systems
Universitat Jaume I (2017-07-12)This Degree’s Final Project consist of the development of an educational video game to learn and practice handwriting in different languages. The video game embodies a tool which lets the user to add new symbols and to ... -
Emergency behaviors as a firts-class mechanic in video games
Universitat Jaume I (2019-06)This document consists on the project report of the Video Games Design and Development Degree Final Project by Ricardo Sanz Ferrero. The project consists on exploring how to integrate the emergency behaviors applied to ... -
Enforcement of a realistic NPC and environment in order to develop a horror video game in Unreal Engine 4
Universitat Jaume I (2021-07-13)The hereby document represents the Final Report for a bachelor’s thesis on Video Game Design and Development. The following work consists of the design and development of La Vuelta, a video game based on the creation ... -
Erin's adventure: arena mode. Exploring the mechanics of fluidity and combo system
Universitat Jaume I (2017-07-13)This Degree Final Project is aimed to explore differents combat styles with a solid combo system with multiple possibilities. To potentiate that mechanics, they will be accompanied with lots of animations that will ... -
Escape room oriented to awareness of the problems and solutions of a pandemic
Universitat Jaume I (2021-07-15)This document presents the project report of the Video Games Design and Development Degree Final project by Óscar Seguí Rodrigo. It is a video game titled Laboratory 93 that consists of a 2D escape room based on the ... -
Escape the time. Development of a game for gamifying places using beacons
Universitat Jaume I (2020-09-22)The main objective is to produce a game that will emulate the feeling of completing puzzles from an escape room meanwhile encourages the players to explore certain places without being tedious. This product will be ... -
Exploration of Genetic Algorithm Techniques for Non-Deterministic Narratives Development
Universitat Jaume I (2019-07)The proposal of the present Final Degree Project in Video Game Design and Development consists in the implementation of a procedural narrative system applying artificial intelligence. This work aims to inquire into genetic ... -
Exploration of techniques for the creation of a 3D character
Universitat Jaume I (2021-07-13)The present document is the last assignment of the Design and Video Game Creation course at the Jaume I University in Castellón. The idea behind this project is to explore all the different techniques that can be used in ...