Listar Grau en Disseny i Desenvolupament de Videojocs por fecha de publicación
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Development of a first person macabre game in Unreal Engine 4
Universitat Jaume I (2016)This document presents the proposal for the development of a small scope videogame developed using state of the art tools such as 3D Max or Unreal Engine 4, this game will feature basic elements in most areas of development ... -
Beneath: Design and development of a 2D platform game
Universitat Jaume I (2016)This project comprises the development of a 2D game for the Windows platform, centered around the puzzles and exploration genres. The game is called Beneath and it follows the adventures of a girl called Mint, in her ... -
Design and implementation of mechanics, 3D ambient and objects for a 2D/3D platform videogame
Universitat Jaume I (2016)This document describes the technical proposal for the design and implementation of the necessary features for the operation of a video game in which objects in two and three dimensions are found. These characteristics ... -
Applied Ontology in Videogames as a Tool for Intentional Emergence
Universitat Jaume I (2016)This project presents a new way to approach game development in videogames that focus on player’s freedom within a deÖned world. By using applied ontology, videogames can present much more interesting situations in both ... -
Procedural plot generation in videogames to extend the player’s agency in narrative
Universitat Jaume I (2016)This Degree's Final Project is aimed at the development of a Procedural Plot Generationon system in a videogame capable of creating a consistent and interesting narrative which provides the player with a high level of ... -
Design Game and Demo development for a survival game
Universitat Jaume I (2016)This project will gather all the basic elements of the design and development of a survival videogame. Shortly, this project will bring together the preparation of Game Design Document (GDD): the concept art and sketches ... -
Character and environment design and integration in a Videogame Word
Universitat Jaume I (2016-04-10)The main goal of this project is the development of a videogame world and its assets. It will be composed by the creation of diverse environments, characters and different objects along with a description of the processes ... -
Creation of an environment and automatic maze generation for multiplayer video game
Universitat Jaume I (2016-07-06)This document the technical proposal for the implementation of a multiplayer environment of a Shooter video game. Will proceed with the creation of a database and implementing a server application that will communicates ... -
Design and development of an editor for customizing a character for fantasy video games in Unity
Universitat Jaume I (2016-07-06)This document represents the results of the subject with the code VJ1241, Final Project. In this document includes the description, development and design of an application in Unity 5 which its purpose is to customize ... -
Design and demo development of a platform game based on illumination changes
Universitat Jaume I (2016-07-06)This document describes the final degree work for the design of a video game whose main objective is to use lighting effects to illuminate the scene to provide an enjoyable experience to the player. This includes the design ... -
Exploring Artificial Intelligence Techniques in the context of Horror Games
Universitat Jaume I (2016-07-06)This document shows the final result of the final grade project of Grade Design and Game Development. It is about how different structures of artificial intelligence models are developed. This artificial intelligence ... -
Paintball, The Game. A multiplayer online first person shooter game
Universitat Jaume I (2016-07-06)This document describes the development of an online multiplayer first person shooter game inspired by the sport known as paintball. The areas explored in the project are character designing (art and animations), gameplay ... -
Design of an Open Limited World And Video Game Development
Universitat Jaume I (2016-07-06)The project involves the design and development of a video game in different phases to create the illusion of an open world, where players control a rabbit and whose freedom is restricted to go to a house. Go where the ... -
Design and devolpment of an RPG game made with RPG maker engine
Universitat Jaume I (2016-07-07)This Degree's Final Project (from now, DFP) covers the complete process of designing and development of a classic Role-Playing Game (RPG) history-based game, full of details and different mechanics. The main idea of this ... -
Implementation of a utility sound tool package for Unity3D
Universitat Jaume I (2016-07-07) -
Demo: Voody y el Diario de Aventuras. Game Design Document
Universitat Jaume I (2016-07-07) -
Development of a competitive multiplayer online game with decentralized servers based on hosts
Universitat Jaume I (2016-07-07)This document presents the technical memory for the development of a competitive multiplayer online game which its main purpose is entertainment. This game can be played on user created matches (known as hosts) and other ... -
Development of a low poly platform game
Universitat Jaume I (2016-07-07)This document contains all the necessary information for the development of a 3D platforms videogame development kit that has been used for the development of a game wich main characteristic is the low poly style of the ... -
Ruffidio's Adventure
Universitat Jaume I (2016-07-07)This document presents the memory of the final degree project which consists of the development of a platforming videogame in which exists an important AI component. The main idea is that, instead of letting the player ... -
Creation of a complete horror level with its sound environment in Unreal Engine 4
Universitat Jaume I (2016-10)A key point to the success of a game is the immersion that creates on the player through its environment, this refers to the playable levels and the soundtrack of the game [1]. Focusing on this matter is something very ...