ListarGrau en Disseny i Desenvolupament de Videojocs por tema "Unity"
Mostrando ítems 1-13 de 13
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Animating feelings: Comprehending and replicating character psyche through Animation
Universitat Jaume I (2023-07-19)This document presents the project report of the Final Project for the Video Game Design and Development Degree by Pau Martínez Fortuny. It includes a comprehensive introduction and theoretical approach to evoking ... -
Application of Unity Netcode for GameObjects in the production of an online multiplayer fighting game in 3D
Universitat Jaume I (2023-07-18)Video games are, without a doubt, an endless source of memorable experiences. Multiplayer video games, in my experience, have been the purveyors of many of these moments. Sharing those moments with friends allows you to ... -
Beneath: Design and development of a 2D platform game
Universitat Jaume I (2016)This project comprises the development of a 2D game for the Windows platform, centered around the puzzles and exploration genres. The game is called Beneath and it follows the adventures of a girl called Mint, in her ... -
Design and Development of a Dynamic Rhythm Game
Universitat Jaume I (2018-07)This document constitutes the technical report for the development of a minigame-driven rhythm video game called So Be It. The proposed project consists of the design and development of a 2D rhythm and music game using ... -
Design and Development of an OnlineMultiplayer Videogame
Universitat Jaume I (2023-07-18)This document presents a video game called Fixing It, which is a multiplayer and arcade game where the player takes control of a mechanic and together with his/her co-workers, the other players in the game, he/she must ... -
Development of a 3D action-adventure game with minimalist low-poly aesthetic and AI pathfinding
Universitat Jaume I (2023-07-17)This document represents the Final Degree Work report of Ausias Garcia Torres in Video Game Design and Development bachelor's degree at the Jaume I University. This work consists of the prototype of an action-adventure ... -
Development of a Virtual Bluetooth Escape Room For Android Devices
Universitat Jaume I (2021-06-10)This document presents the Final Degree Project in Video Game Design and Development. The work to be developed consists of the creation of a videogame for mobile devices in Escape Room format using Bluetooth beacons. The ... -
DySAQUASIMs: Dynamic Aquatic Systems And Advanced Simulations
Universitat Jaume I (2024-06-06)This document introduces DySAQUASIMs, a tool developed for the Bachelor’s Degree in Video Game Design and Development at Jaume I University. Implemented as a plugin for the Unity graphics engine, DySAQUASIMs facilitates ... -
Implementation of virtual reality and an environment which allow its functioning, using Unity as game engine
Universitat Jaume I (2017)This document shows the final memory about the implementation of virtual reality in a video game which is realized with the game engine called Unity. Besides, with the aim of completing this development, it has been ... -
Integration of Machine Learning in the Tower Defense subgenre of video games
Universitat Jaume I (2024-06-05)his document presents the Final Degree Work report of Iván Gomis Moreno in Bache lor’s Degree in Video Game Design and Development. The main concept is making a tower attack video game using Unity, employing the various ... -
Interactive experience of memory disorders
Universitat Jaume I (2017)Actually, there are a lot of games genres and some of them are not necessarily aiming to be played by gamers, but whoever who wants to have an experience or spend a nice time. So, there are games whose objective is to ... -
Machine Learning techniques applied to the development of a strategy battle video game
Universitat Jaume I (2017)In the last years, the research of Artificial Intelligence techniques in the field of robotics has made a huge advance that, joined to the evolution of the processing capacity of CPUs, allows other fields to take advantage ... -
Real world to 3D terrain in Unity
Universitat Jaume I (2017)The concept of this project is to create an application to transform a portion of the real-world map into a 3D terrain, with the game engine Unity, with an easy-to-use interface, so people with low video game design ...