Development of a 3D action-adventure game with minimalist low-poly aesthetic and AI pathfinding
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Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadatos
Título
Development of a 3D action-adventure game with minimalist low-poly aesthetic and AI pathfindingAutoría
Tutor/Supervisor; Universidad.Departamento
Cervera Mateu, Enric; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsFecha de publicación
2023-07-17Editor
Universitat Jaume IResumen
This document represents the Final Degree Work report of Ausias Garcia Torres in Video
Game Design and Development bachelor's degree at the Jaume I University.
This work consists of the prototype of an action-adventure ... [+]
This document represents the Final Degree Work report of Ausias Garcia Torres in Video
Game Design and Development bachelor's degree at the Jaume I University.
This work consists of the prototype of an action-adventure game developed with Unity
implementing the different mechanics of the game such as solving puzzles, exploring, and
fighting enemies. In addition, the work consisted of developing assets of the game scenario
modelling 3D assets and using techniques such as post-processing shaders and VFX to give
it a more stylized artistic finish.
The project also uses an AI algorithm so that the enemies in the game know how to react to
stimulations from other enemies and make a sense of group and coordination between the
agents. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2022/2023
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess