Listar Grau en Disseny i Desenvolupament de Videojocs por título
-
Application of Machine Learning methods for the cooperative intelligent behaviour of NPCs
Universitat Jaume I (2020-06-10)This document constitutes the report of the Final Degree Work. The object of study is the Unity Machine Learning Agents development kit. Starting from an example scenario included in the package, we proceed to analyze ... -
Application of modeling and texturing techniques for game ready levels
Universitat Jaume I (2021-07-15)This document establishes and summarizes the creation of a game level focusing on 3D art and optimization techniques. This project explores the development of a demo level that, ideally, could be in a game. It will explore ... -
Application of spatiality to puzzles video games focused on emotional learning in Unreal Engine 4.
Universitat Jaume I (2022-05-23)The hereby document represents the Final Report for a bachelor’s thesis on Video Game Design and Development. The following work consists of the design and development of a puzzle video game focused on introspection and ... -
Application of Unity Netcode for GameObjects in the production of an online multiplayer fighting game in 3D
Universitat Jaume I (2023-07-18)Video games are, without a doubt, an endless source of memorable experiences. Multiplayer video games, in my experience, have been the purveyors of many of these moments. Sharing those moments with friends allows you to ... -
Application of virtual reality to the Rubik’s cube learning
Universitat Jaume I (2022-05-25)This document is the Final Degree Project report of José Fenollera Faustino of the Video Game Design and Development degree. The project consists of a virtual reality video game tutorial that teaches the user how to ... -
Application of Wave Function Collapse Algorithm for Procedural Content Generation in Video Games
Universitat Jaume I (2022-05-25)This document constitutes the project report of the Video Games Design and Development Degree final project by Adrián Ramos Boira. This work is related to the procedural generation of content using the Wave Function ... -
Applied Ontology in Videogames as a Tool for Intentional Emergence
Universitat Jaume I (2016)This project presents a new way to approach game development in videogames that focus on player’s freedom within a deÖned world. By using applied ontology, videogames can present much more interesting situations in both ... -
Aprende Jugando. A game for children with ASD
Universitat Jaume I (2020-06-10)Autism spectrum disorders (ASD) are a group of neurobiological developmental disorders that have no cure and have a serious impact on daily life from a psychosocial and family perspective. As a result, social discrimination ... -
Avatar customization using deep learning’s style transfer technology
Universitat Jaume I (2023-07-18)An important aspect in the world of video games is the player's identity, In this regard player´s avatar plays a significant role in this. However, we often find ourselves limited to a few predefined options, which can ... -
Bancalet: A farming simulator videogame which visual style replicates Joaquin Sorolla’s art
Universitat Jaume I (2023-07-17)I want to thank my Degree Final Project supervisor, Diego José Díaz García, for approving my particular visual-style for the game; and also for helping me during the development. Also, I would like to thank all people ... -
Beneath: Design and development of a 2D platform game
Universitat Jaume I (2016)This project comprises the development of a 2D game for the Windows platform, centered around the puzzles and exploration genres. The game is called Beneath and it follows the adventures of a girl called Mint, in her ... -
Character and environment design and integration in a Videogame Word
Universitat Jaume I (2016-04-10)The main goal of this project is the development of a videogame world and its assets. It will be composed by the creation of diverse environments, characters and different objects along with a description of the processes ... -
Character customization: Animated hair and clothing
Universitat Jaume I (2019-07)This project consists in designing and implementing a 3D female character editor. It is focused in modeling and animating the female character, hairstyle and clothes. This editor will be developed using the Unity 3D Game ... -
Character modeling and animation for an horror themed game
Universitat Jaume I (2016-10)Herein is presented the technical proposal for the development of the characters and animations of an horror themed game. There are three roles involved in this TFG according to “El libro blanco del desarrollo español ... -
Comparison of Different Artificial Intelligence Techniques Applied in a Multiplayer Shooter
Universitat Jaume I (2017-07)Lately, video games sector is experiencing an exponential growth based on the appearance of a great quantity of new multiplayer video games. In fact, this feature has turn basically into a requirement. Most video games ... -
Convolutional neural networks. Can They help us solve pathplanning efficiently?
Universitat Jaume I (2021-07-15)This document presents the project report of the Video Games Design and Development Degree Final project by Jesús Villar Méndez. It consists on an HTML5 and Javascript program that allows the user to solve randomly ... -
Corinthian: a ramified narrative video game with RPG genre mechanics
Universitat Jaume I (2023-06-07)Corinthian is a visual novel videogame that narrates the story of a federal agent who arrives in a fantasy village far from all the cities of the kingdom, where a murder has taken place, and all the inhabitants are ... -
Creating a physical activity motivator as a video game main mechanic
Universitat Jaume I (2021-07-13)My Final Degree Project consists in creating an original game in which the physical activity is an important mechanic, so it motivates the player to do physical exercise in order to fully enjoy the game. The project is ... -
Creating an artistic design document for an original videogame
Universitat Jaume I (2020-09-22)This document reflects my final degree work, which is essentially divided into two halves: A mainly art oriented GDD that includes several instances of concept art and ideas for story narrative and game mechanics. And a ... -
Creation and composition of different narrative and graphic components of a video game
Universitat Jaume I (2020-06-09)This document is the report of the project presented for the bachelor’s thesis, which has been written in order to record the development process of all the parts that make up the final result, as well as to present the ...