Applied Ontology in Videogames as a Tool for Intentional Emergence
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Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Título
Applied Ontology in Videogames as a Tool for Intentional EmergenceAutoría
Tutor/Supervisor; Universidad.Departamento
Sanz Valero, Pedro José; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsFecha de publicación
2016Editor
Universitat Jaume IResumen
This project presents a new way to approach game development in videogames that focus on player’s
freedom within a deÖned world. By using applied ontology, videogames can present much more
interesting situations in ... [+]
This project presents a new way to approach game development in videogames that focus on player’s
freedom within a deÖned world. By using applied ontology, videogames can present much more
interesting situations in both quality and quantity that enrich emergent narrative. The project consist in
the design and implementation of an ontology in the game engine Unreal Engine 4 in C++ in the context
of the videogame concept test Out of the Cave, an action fantasy sandbox where the player takes the
role of a mighty troll that searches his place in a violent world. [-]
Palabras clave / Materias
Descripción
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2015-2016
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
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