• openAccess   Integration of Machine Learning in the Tower Defense subgenre of video games 

      Gomis Moreno, Ivan Universitat Jaume I (2024-06-05)
      his document presents the Final Degree Work report of Iván Gomis Moreno in Bache lor’s Degree in Video Game Design and Development. The main concept is making a tower attack video game using Unity, employing the various ...
    • openAccess   Interactive experience of memory disorders 

      Pereles Pérez, José Manuel Universitat Jaume I (2017)
      Actually, there are a lot of games genres and some of them are not necessarily aiming to be played by gamers, but whoever who wants to have an experience or spend a nice time. So, there are games whose objective is to ...
    • openAccess   Interactive virtual environment focused on gamified tourism 

      Alfaro Moscardó, Francisco Universitat Jaume I (2018-07)
      The present document constitutes the Final Degree Project’s Technical Report of the Video Games Design and Development Degree offered by the Universitat Jaume I. The work to be developed consists in creating an interactive ...
    • openAccess   Ion-Physics Puzzles and Exploration 3D Videogame 

      Ruiz Marco, Héctor José Universitat Jaume I (2017-07-11)
      In this document is presented the whole related work of the project. In it is explained what type of project is as well as what are the phases that composes it. The project consist mainly in a 3D playable demo made with ...
    • openAccess   Joint Drops – Creation of a 3D cooperative puzzle-solving multiplayer video game 

      Masmano Fons, Érica Universitat Jaume I (2023-06-08)
      This document presents the technical report of the Final Degree Project ‘Joint Drops’. The project involves the development of a small-scale multiplayer video game that offers cooperative puzzles, wherein the players’ ...
    • openAccess   K-Punch! Implementation of music and its rhythm in order to improve players’ coordination, reflexes and focus skills 

      Trens Roda, Jorge Universitat Jaume I (2023-07-18)
      This document contains the report of the Video Games Design and Development Degree’s Final Project developed by Jorge Trens Roda. The idea of this project was born due to the student’s love for rhythm games and listening ...
    • openAccess   Kadick´s Resolution: Using procedural design for the development of a Web Game 

      Gavilán Ortiz, Manuel Universitat Jaume I (2019-07)
      This document presents the end-of-degree project for the Bachelor’s Degree in Design and Development of Video Games. The main idea for this project is to develop a videogame for internet browsers. Kadick’s Resolution ...
    • openAccess   Kharduk blade : A metroidvania video game with stylized 3D art 

      Ruiz Ribera, Ivan Universitat Jaume I (2022-07-20)
      Kharduk Blade it’s a metroidvania 3D video game, with a stylized game art, in which the player controls Darren, a priest devoted to Kharduk, who is decided to end with the users of necromancy. This project consists on ...
    • openAccess   Kinesthetic in a classic video game 

      Cayuela Caputto, Laura; Zapata Díez, Néstor Luís Universitat Jaume I (2018-07)
      Nowadays, video games have become a fundamental part of entertainment for people of all ages. Every time video game companies invoice more money and can produce bigger and more complete works. However, due to the large ...
    • openAccess   Lifelines: design and development of the art and the visual components of a First Person Adventure video game 

      Estabén Aicart, Alejandro Universitat Jaume I (2020-06-09)
      Lifelines is a First-Person Adventure (FPA) game that narrates the last days of an old man who, after getting away from their loved ones, decided to spend his last moments in his parents’ old boat and recall all his life ...
    • openAccess   Lifelines: development and implementation of the mechanics of a Firts Person Adventure video game 

      López Gramaje, Marc Universitat Jaume I (2020-06-09)
      Lifelines is a First-Person Adventure (FPA) game that narrates the last days of an old man who, after getting away from their loved ones, decided to spend his last moments in his parents’ old boat and recall all his life ...
    • openAccess   Location Indoors 

      Varea García, Rebeca Universitat Jaume I (2020-09-23)
      This document aims to be an explication of the process, the successes, the failures, the result and the obstacles that I’ve faced during the last months to create a 3D interactive environment with AutoCAD 2020, ArcMap, ...
    • openAccess   Machine Learning techniques applied to the development of a strategy battle video game 

      Martínez Martín, David Universitat Jaume I (2017)
      In the last years, the research of Artificial Intelligence techniques in the field of robotics has made a huge advance that, joined to the evolution of the processing capacity of CPUs, allows other fields to take advantage ...
    • openAccess   mimicry An experimental puzzle game mixed with emergent narrative 

      Ferreras Lozano, Sergio Universitat Jaume I (2021-06-08)
      In this final degree work I’ve created a puzzle game with emergent narrative called Mimicry. Mimicry is a game created with the aim of mixing emergent narrative with puzzles, thus reaching an experience that can be ...
    • openAccess   Mobile application for the management of personal training 

      Fernández Calvo, Daniel Universitat Jaume I (2019-07)
      This is the Final Degree Work memory of Design and Development of Videogames . The goal is the development of a mobile application that manages the users and the results obtained through of training by error messages. ...
    • openAccess   Multiplayer video game for public spaces 

      Rufo Tena, Víctor Universitat Jaume I (2023-07-18)
      Raid and Go is a two dimensions (2D) raid-style turn-based online video game that aims to be locate to public spaces, such as parks or iconic city locations but it could be used in long-distance public transport as well. ...
    • openAccess   NAMG: Gamification of mathematics concepts (Not Another Multiplication Game) 

      García Pou, Ramón Universitat Jaume I (2017-07-12)
      This document presents the end-of-degree project about NAMG, a tablet video game with 2D graphics, pixel art style and made with Unity. The goal of the game is to be as educational as possible while remaining fun and ...
    • openAccess   Narrative economy and game feel in videogames 

      Arona Bueno, David Universitat Jaume I (2018-07)
      Throughout the degree I have done many games for the subjects. Although the games met the goals requested, they lacked interest in the more interactive side. I want to take this opportunity to make a game that is fun and ...
    • openAccess   Neural networks applied to a tower defense video game 

      González Ramírez, Adrián Universitat Jaume I (2018-06)
      This project has been created by Adrián González Ramírez as his Final Degree Project of the Degree in Design and Development of Video Games of the Jaume I University [1]. This project focuses on creating a tower defense ...
    • openAccess   Nido de Alambres: Desarrollo de un videojuego híbrido 3D/2D como herramienta de concienciación contra el acoso escolar 

      Sanchis Piqueras, Jordi Universitat Jaume I (2024-06-07)
      Although video games are seen by society as a purely recreational tool and several articles warn of the addiction they can generate, they are also capable of providing benefits in different ways, from educational, social, ...