mimicry An experimental puzzle game mixed with emergent narrative
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Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadatos
Título
mimicry An experimental puzzle game mixed with emergent narrativeAutoría
Tutor/Supervisor; Universidad.Departamento
Martín Núñez, Marta; Universitat Jaume I. Departament de de Ciències de la ComunicacióFecha de publicación
2021-06-08Editor
Universitat Jaume IResumen
In this final degree work I’ve created a puzzle game with emergent narrative called
Mimicry. Mimicry is a game created with the aim of mixing emergent narrative with
puzzles, thus reaching an experience that can be ... [+]
In this final degree work I’ve created a puzzle game with emergent narrative called
Mimicry. Mimicry is a game created with the aim of mixing emergent narrative with
puzzles, thus reaching an experience that can be enjoyable both for people looking for
a meaning to the game and for those who just want a challenge. The results obtained
have been quite satisfactory in terms of gameplay and narrative, and the game has been
finished in the 300 hours of development that was requested. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2020/2021
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess