Lifelines: design and development of the art and the visual components of a First Person Adventure video game
Visualitza/
Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadades
Títol
Lifelines: design and development of the art and the visual components of a First Person Adventure video gameAutoria
Tutor/Supervisor; Universitat.Departament
Díaz García, Diego José; Universitat Jaume I. Departament d'Enginyeria de Sistemes Industrials i DissenyData de publicació
2020-06-09Editor
Universitat Jaume IResum
Lifelines is a First-Person Adventure (FPA) game that narrates the last days of an old
man who, after getting away from their loved ones, decided to spend his last moments
in his parents’ old boat and recall all his ... [+]
Lifelines is a First-Person Adventure (FPA) game that narrates the last days of an old
man who, after getting away from their loved ones, decided to spend his last moments
in his parents’ old boat and recall all his life memories.
This document aims to be an explanation of the process of creating a game with the
game engine Unity 3D, focusing on sound and 3D design, but with programming and
narrative parts.
Academically, this report consists of the final degree project report of the Video
Games Design and Development bachelor’s degree at the Jaume I University. [-]
Paraules clau / Matèries
Descripció
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2020
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
info:eu-repo/semantics/openAccess
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