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dc.contributor.authorEstabén Aicart, Alejandro
dc.contributor.otherDíaz García, Diego José
dc.contributor.otherUniversitat Jaume I. Departament d'Enginyeria de Sistemes Industrials i Disseny
dc.date.accessioned2021-01-21T10:17:24Z
dc.date.available2021-01-21T10:17:24Z
dc.date.issued2020-06-09
dc.identifier.urihttp://hdl.handle.net/10234/191314
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2020ca_CA
dc.description.abstractLifelines is a First-Person Adventure (FPA) game that narrates the last days of an old man who, after getting away from their loved ones, decided to spend his last moments in his parents’ old boat and recall all his life memories. This document aims to be an explanation of the process of creating a game with the game engine Unity 3D, focusing on sound and 3D design, but with programming and narrative parts. Academically, this report consists of the final degree project report of the Video Games Design and Development bachelor’s degree at the Jaume I University.ca_CA
dc.format.extent54 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rightsAtribución-NoComercial-CompartirIgual 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.titleLifelines: design and development of the art and the visual components of a First Person Adventure video gameca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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