Design and implementation of a render engine using OpenGL Module Engine
Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadatos
Título
Design and implementation of a render engine using OpenGL Module EngineAutoría
Tutor/Supervisor; Universidad.Departamento
Ribelles, Jose; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsFecha de publicación
2017-07-13Editor
Universitat Jaume IResumen
Module engine is meant to be an open-source library to create graphical programs written in C#. It can serve as a base to create larger tools, such as 3D editors or game engines. This library includes the basic ... [+]
Module engine is meant to be an open-source library to create graphical programs written in C#. It can serve as a base to create larger tools, such as 3D editors or game engines. This library includes the basic structures to build a 3D scene: mesh, lighting & shadows, textures, hierarchies and more detailed along this document. [-]
Palabras clave / Materias
Descripción
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2017
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess
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