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Autonomous underwater grasping using multi-view laser reconstruction
(IEEE, 2017-06)
Autonomous manipulation in underwater scenarios is a highly complex task which is still poorly studied, but with a growing interest in the last years. Two of the main phases of this problem are the detection and characterization ...
Increasing underwater manipulation autonomy using segmentation and visual tracking
(IEEE, 2017-06)
The present research in underwater robotics aims to increase the autonomy of manipulation operations in fields such as archaeology or biology, that cannot afford costly underwater interventions using traditional Remote ...
Aprendizaje de redes de computadores mediante el uso de proyectos en una titulación de videojuegos
(Servicio de Publicaciones Universidad de Zaragoza, 2017-10)
En este trabajo se presenta una experiencia docente que
utiliza metodología de aprendizaje basada en proyectos desarrollada
en la asignatura “Redes y Sistemas Multijugador” de tercer curso del
Grado de Diseño y Desarrollo ...
Progressive image compression and transmission with region of interest in underwater robotics
(IEEE, 2017-06)
The increasing demand for underwater robotic intervention systems around the world in several application domains requires more versatile and inexpensive systems. By using a wireless communication system, supervised ...
Wireless HROV control with compressed visual feedback over an acoustic link
(IEEE, 2017-06)
This paper presents the current state of the devel-
opment of a Wireless HROV (Hybrid Remotely Operated Vehicle
HROV), providing feedback of both, camera and telemetry data
to the operator, over an ...
Misión desbloqueada: el diseño de los juegos educativos
(Sociedad Española para las Ciencias del Videojuego, 2017-06-30)
Los videojuegos pueden constituir una herramienta de soporte
para el aprendizaje, numerosos estudios presentan experiencias con
resultados positivos. Diversos autores plantean listas de características
que deben poseer ...
Towards Semantic Digital Twins for Social Networks
(CEUR Workshop Proceedings, 2021-09-03)
This position paper proposes a platform for the creation of
digital twins for social networks as semantic digital twins for people.
These are mainly aimed at simulating human behavior from a cognitive point of view. The ...
Help Hamilton: un juego para mejorar el aprendizaje en Bases de datos
(JENUI Editores, 2022)
En este artículo se describe un juego llevado a cabo
en una asignatura de Bases de datos. El juego requiere
aplicar conocimientos del lenguaje SQL y también de
diseño de bases de datos relacionales. La experiencia
ha ...
A distributed architecture for enabling autonomous underwater intervention missions
(IEEE, 2010)
This work introduces the main aspects related with a
new architecture defined for an ongoing research project named
RAUVI (i.e. Reconfigurable AUV for Intervention Missions). Two
initially independent architectures for ...
Increasing autonomy within underwater intervention scenarios: The user interface approach
(IEEE, 2010)
The present work represents working progress for designing a Graphical User Interface (GUI) within an ongoing research project named RAUVI (e.g. Reconfigurable AUV for Intervention Missions). This GUI should help the user ...