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dc.contributor.authorFerrer Carrasco, Miguel
dc.contributor.otherMarín Lora, Carlos
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2023-05-22T11:40:05Z
dc.date.available2023-05-22T11:40:05Z
dc.date.issued2022-05-25
dc.identifier.urihttp://hdl.handle.net/10234/202576
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2021/2022
dc.description.abstractThis document contains the report of the Video Game Design and Development Final Degree Project by Miguel Ferrer Carrasco. It consists of the development and implementation of six different stylized video game visual effects (VFX) in the game engine Unity 3D by using both procedural and handmade techniques. The effects implemented in this work are intended to serve as working assets for an action-RPG or fighting 3D video game, being reproducible and parameterized for their use in other projects.ca_CA
dc.format.extent92 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/ca_CA
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.titleImplementation of Video Game Character Visual Effects Final Degree Work Reportca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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