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Implementation of Video Game Character Visual Effects Final Degree Work Report
dc.contributor.author | Ferrer Carrasco, Miguel | |
dc.contributor.other | Marín Lora, Carlos | |
dc.contributor.other | Universitat Jaume I. Departament de Llenguatges i Sistemes Informàtics | |
dc.date.accessioned | 2023-05-22T11:40:05Z | |
dc.date.available | 2023-05-22T11:40:05Z | |
dc.date.issued | 2022-05-25 | |
dc.identifier.uri | http://hdl.handle.net/10234/202576 | |
dc.description | Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2021/2022 | |
dc.description.abstract | This document contains the report of the Video Game Design and Development Final Degree Project by Miguel Ferrer Carrasco. It consists of the development and implementation of six different stylized video game visual effects (VFX) in the game engine Unity 3D by using both procedural and handmade techniques. The effects implemented in this work are intended to serve as working assets for an action-RPG or fighting 3D video game, being reproducible and parameterized for their use in other projects. | ca_CA |
dc.format.extent | 92 p. | ca_CA |
dc.format.mimetype | application/pdf | ca_CA |
dc.language.iso | eng | ca_CA |
dc.publisher | Universitat Jaume I | ca_CA |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | ca_CA |
dc.subject | Grau en Disseny i Desenvolupament de Videojocs | ca_CA |
dc.subject | Grado en Diseño y Desarrollo de Videojuegos | ca_CA |
dc.subject | Bachelor's Degree in Video Game Design and Development | ca_CA |
dc.title | Implementation of Video Game Character Visual Effects Final Degree Work Report | ca_CA |
dc.type | info:eu-repo/semantics/bachelorThesis | ca_CA |
dc.educationLevel | Estudios de Grado | ca_CA |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | ca_CA |
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