Implementation of Video Game Character Visual Effects Final Degree Work Report
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Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadatos
Título
Implementation of Video Game Character Visual Effects Final Degree Work ReportAutoría
Tutor/Supervisor; Universidad.Departamento
Marín Lora, Carlos; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsFecha de publicación
2022-05-25Editor
Universitat Jaume IResumen
This document contains the report of the Video Game Design and Development Final
Degree Project by Miguel Ferrer Carrasco. It consists of the development and implementation of six different stylized video game visual ... [+]
This document contains the report of the Video Game Design and Development Final
Degree Project by Miguel Ferrer Carrasco. It consists of the development and implementation of six different stylized video game visual effects (VFX) in the game engine
Unity 3D by using both procedural and handmade techniques. The effects implemented
in this work are intended to serve as working assets for an action-RPG or fighting 3D
video game, being reproducible and parameterized for their use in other projects. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2021/2022
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess