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dc.contributor.authorCastellà Corral, David
dc.contributor.otherGould Carlson, Michael
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2023-05-22T11:33:53Z
dc.date.available2023-05-22T11:33:53Z
dc.date.issued2022-05-23
dc.identifier.urihttp://hdl.handle.net/10234/202574
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2021/2022
dc.description.abstractThis document is a detailed explanation of every step of the project that I have been working on for the past months, which aimed to create a 3D model of the Universitat Jaume I library using ArcGIS’ CityEngine to be used on the Smart UJI project and to reuse the same model in a stealth videogame created with Unity. The end result is, of course, the 3D model of both the interior and exterior of the UJI library and the videogame made in Unity that uses the library as its main environment where the action is located.ca_CA
dc.format.extent65 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/ca_CA
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.title3D Modeling and videogame adaptation of the UJI Library for Smart UJIca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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