Full Vertical Slice development of a videogame to reach the publisher/influencer’s attention
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Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadatos
Título
Full Vertical Slice development of a videogame to reach the publisher/influencer’s attentionAutoría
Tutor/Supervisor; Universidad.Departamento
Gould Carlson, Michael; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsFecha de publicación
2022-05-11Editor
Universitat Jaume IResumen
In this work we are going to make a vertical slice of a 3D platform game with
the intention of catching the attention of a publisher. Throughout the work
you will be able to read about the course of development over ... [+]
In this work we are going to make a vertical slice of a 3D platform game with
the intention of catching the attention of a publisher. Throughout the work
you will be able to read about the course of development over the weeks. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2021/2022
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess