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dc.contributor.authorBadía Ganau, Sergio
dc.contributor.otherHuerta Guijarro, Joaquín
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2021-10-20T07:32:40Z
dc.date.available2021-10-20T07:32:40Z
dc.date.issued2021-07-13
dc.identifier.urihttp://hdl.handle.net/10234/195101
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2020/2021ca_CA
dc.description.abstractMy Final Degree Project consists in creating an original game in which the physical activity is an important mechanic, so it motivates the player to do physical exercise in order to fully enjoy the game. The project is composed by two parts then: one of them is the game itself, which can be played on the computer; the other one is a mobile application responsible for counting the user steps in real life. The main idea is to use those counted steps as points in the game to exchange them for different upgrades for the character and additional help for the player. This document details everything related to this work: game assets and design, game programming, pedometer functionality for the app, as well as updating data from a mobile app to a computer game.ca_CA
dc.format.extent77 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/ca_CA
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.titleCreating a physical activity motivator as a video game main mechanicca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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