Developing An Escape Game & A Chatbot: Immersion At Its Finest
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Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadatos
Título
Developing An Escape Game & A Chatbot: Immersion At Its FinestAutoría
Tutor/Supervisor; Universidad.Departamento
Marcos López, María del Mar; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsFecha de publicación
2021-06-08Editor
Universitat Jaume IResumen
This project is focused in two main aspects: creating a horror video game and a chatbot
related to it. In order to do that, first it will be needed to explain what an escape room is and
how it works, as well as what ... [+]
This project is focused in two main aspects: creating a horror video game and a chatbot
related to it. In order to do that, first it will be needed to explain what an escape room is and
how it works, as well as what a chatbot is and the technology it uses. At last, a study will be
carried out in order to see if immersion affects human’s capacity of concentration.
The project has been chosen mainly to create an escape room-related video game that
includes a chatbot as the resource to which the player can go to get information about the
game itself. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2020/2021
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess