Developing An Escape Game & A Chatbot: Immersion At Its Finest
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Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadades
Títol
Developing An Escape Game & A Chatbot: Immersion At Its FinestAutoria
Tutor/Supervisor; Universitat.Departament
Marcos López, María del Mar; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsData de publicació
2021-06-08Editor
Universitat Jaume IResum
This project is focused in two main aspects: creating a horror video game and a chatbot
related to it. In order to do that, first it will be needed to explain what an escape room is and
how it works, as well as what ... [+]
This project is focused in two main aspects: creating a horror video game and a chatbot
related to it. In order to do that, first it will be needed to explain what an escape room is and
how it works, as well as what a chatbot is and the technology it uses. At last, a study will be
carried out in order to see if immersion affects human’s capacity of concentration.
The project has been chosen mainly to create an escape room-related video game that
includes a chatbot as the resource to which the player can go to get information about the
game itself. [-]
Paraules clau / Matèries
Descripció
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2020/2021
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
info:eu-repo/semantics/openAccess