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dc.contributor.authorMonreal Gil, Iván
dc.contributor.otherHuerta Guijarro, Joaquín
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2021-01-21T14:57:17Z
dc.date.available2021-01-21T14:57:17Z
dc.date.issued2020-09-22
dc.identifier.urihttp://hdl.handle.net/10234/191329
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2020ca_CA
dc.description.abstractThe main objective is to produce a game that will emulate the feeling of completing puzzles from an escape room meanwhile encourages the players to explore certain places without being tedious. This product will be easily exported from one place to another with the least material cost posible, making it possible to implement it in many different places. All the material costs will be the installation and maintenance of the beacons, a small device that emits bluetooth signals and that will help the game to track where the players are. To achieve this, the game will count with different stages. On every stage the players will have to solve different puzzles and once the stage is completed, they will receive a hint to the next place they have to go, once the players arrive there, the beacon will confirm the game that they are there and the next stage will begin (Figure 1). This design makes it really easy to apply this game to different places, the only part that will vary is the hint part, guiding the players to the place they want.ca_CA
dc.format.extent36 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectbeaconsca_CA
dc.subjectescape roomca_CA
dc.subjectgymkhanaca_CA
dc.subjectgraphic adventureca_CA
dc.subjectexploreca_CA
dc.titleEscape the time. Development of a game for gamifying places using beaconsca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
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