Creating an artistic design document for an original videogame
![Thumbnail](/xmlui/bitstream/handle/10234/191310/TFG_2020_CercenadoLlorens_Joel.pdf.jpg?sequence=5&isAllowed=y)
Visualitza/
Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadades
Títol
Creating an artistic design document for an original videogameAutoria
Tutor/Supervisor; Universitat.Departament
Sanchiz Martí, José Miguel; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsData de publicació
2020-09-22Editor
Universitat Jaume IResum
This document reflects my final degree work, which is essentially divided into two halves: A mainly art oriented GDD that includes several instances of concept art and ideas for story narrative and game mechanics. And ... [+]
This document reflects my final degree work, which is essentially divided into two halves: A mainly art oriented GDD that includes several instances of concept art and ideas for story narrative and game mechanics. And a short playable demo game that implements the main ideas introduced in this.
I have designed the concepts and described all the elements that make up the game including characters, settings, dynamics, controls, obstacles and tests to overcome, scoring, lives, etc.
The work includes the textual description of the development of the game and some fifty high-resolution files of the images, graphics and animations made.
My objective has been to design everything necessary to explain all the elements of the game. This excludes three elements: its programming, the audio design (music, sounds and possible voices), and a more detailed expansion of the arts, which, for the game I have designed, requires more time frames than those that are available for the execution of this work and that I describe as possible future work.
Additionally, I’ve created a small playable demo of the concept in Unity, to better show how this game would work. [-]
Paraules clau / Matèries
Descripció
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2020
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
info:eu-repo/semantics/openAccess
Apareix a les col.leccions
Els següents fitxers sobre la llicència estan associats a aquest element: