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Creating an artistic design document for an original videogame
dc.contributor.author | Cercenado Llorens, Joel | |
dc.contributor.other | Sanchiz Martí, José Miguel | |
dc.contributor.other | Universitat Jaume I. Departament d'Enginyeria i Ciència dels Computadors | |
dc.date.accessioned | 2021-01-21T09:11:45Z | |
dc.date.available | 2021-01-21T09:11:45Z | |
dc.date.issued | 2020-09-22 | |
dc.identifier.uri | http://hdl.handle.net/10234/191310 | |
dc.description | Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2020 | ca_CA |
dc.description.abstract | This document reflects my final degree work, which is essentially divided into two halves: A mainly art oriented GDD that includes several instances of concept art and ideas for story narrative and game mechanics. And a short playable demo game that implements the main ideas introduced in this. I have designed the concepts and described all the elements that make up the game including characters, settings, dynamics, controls, obstacles and tests to overcome, scoring, lives, etc. The work includes the textual description of the development of the game and some fifty high-resolution files of the images, graphics and animations made. My objective has been to design everything necessary to explain all the elements of the game. This excludes three elements: its programming, the audio design (music, sounds and possible voices), and a more detailed expansion of the arts, which, for the game I have designed, requires more time frames than those that are available for the execution of this work and that I describe as possible future work. Additionally, I’ve created a small playable demo of the concept in Unity, to better show how this game would work. | ca_CA |
dc.format.extent | 60 p. | ca_CA |
dc.format.mimetype | application/pdf | ca_CA |
dc.language.iso | eng | ca_CA |
dc.publisher | Universitat Jaume I | ca_CA |
dc.rights | Atribución-CompartirIgual 4.0 Internacional | * |
dc.rights.uri | http://creativecommons.org/licenses/by-sa/4.0/ | * |
dc.subject | Grau en Disseny i Desenvolupament de Videojocs | ca_CA |
dc.subject | Grado en Diseño y Desarrollo de Videojuegos | ca_CA |
dc.subject | Bachelor's Degree in Video Game Design and Development | ca_CA |
dc.title | Creating an artistic design document for an original videogame | ca_CA |
dc.type | info:eu-repo/semantics/bachelorThesis | ca_CA |
dc.educationLevel | Estudios de Grado | ca_CA |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | ca_CA |
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Grau en Disseny i Desenvolupament de Videojocs [271]
VJ1241