Listar Grau en Disseny i Desenvolupament de Videojocs por título
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The creation of a narrative universe in a videogame. Story arches, characters and world building
Universitat Jaume I (2018-06)This document is the report of the end-of-degree project of the Video Game Design and Development Degree based in the creation of a narrative universe in a videogame, story arches, characters and world building. The ... -
The Eagle’s Shadow Development of a narrative First Person Adventure video game Final Degree Work Report
Universitat Jaume I (2024-06-05)This document presents the project report of the Video Games Design and Development Degree Final Project conducted by Pascual Sanchis Torrego. The Eagle’s Shadow is a First-Person Adventure(FPA) game that adapts a few ... -
The final spell. 3D RPG video game demo design and art implementation supported by agile practices
Universitat Jaume I (2021-07-08)This document describes the whole process of making a 3D video game demo for the Final degree project in Design and development of video games, especially the artistic section of the video game. The artistic section ... -
The final Spell. 3D RPG video game demo design and development supported by agile practices final bachelor's degree project
Universitat Jaume I (2021-06-08)This document describes the process of developing the demo of a 3D RPG video game called “The Final Spell” for the Bachelor’s Thesis in the Bachelor's Degree in Video Game Design and Development, including the design, ... -
The Hunt For The King Of Lies
Universitat Jaume I (2023-06-08)This document presents a video game called The Hunt For The King Of Lies, which is a single player action, exploration and open world video game in which the player takes control of a hunter who has been called to a ... -
The step beteween narrative and art: materializing a story into a visible product
Universitat Jaume I (2021-07-14)This document presents the creation and development of a complex world and the narrative that goes along with it, and how it is translated to a stylized visual product which is the art for a RPG game. The document will ... -
The ultimate story of a cube. Design and development of a narrative game with an immersive environment
Universitat Jaume I (2018-06)This document collects the work realized to develop a narrative game with an immersive environment. In the game, the player controls a Cube through a side-scrolling movement and he has to talk with NPCs, interact with ... -
Travegamers Development of an Exploration Game to Improve the Level of English
Universitat Jaume I (2022-06-30)This document presents the final degree project report for the Video game Design and Development bachelor’s degree at the Jaume I University of Luna Celeste Ferrer Escandell. This project involves the development of an ... -
Type 2
Universitat Jaume I (2019-06)The project consists of an application for mobile devices where children should take care of a virtual pet keeping it happy thanks to the happiness bar used for tracking it. These cares will be provided to the virtual ... -
UniPurge Implementation of Landscape Generation Algorithms to Create or Modify Video Game Scenery in order to Simulate Parallel Universes
Universitat Jaume I (2022-07-15)This is the memory of the final degree project in Video Game Design and Development bachelor’s degree at the Jaume I University. In this document there will be presented all aspects related to the development of "UniPurge", ... -
Upside Downgeon: Development of a videogame based on classic role-playing board games
Universitat Jaume I (2022-06-29)This document represents the Final Degree Work report of Javier Albors Caño in Video Game Design and Development. Aforesaid work is made up of a PC videogame titled Upside Downgeon, a videogame inspired by the classic ... -
Use of Computer Vision techniques in order to create virtual scenes and characters in a two-dimensional videogame
Universitat Jaume I (2018-07)This report is part of the Final Degree Project of Video Game Design and Development. Its aim is the use of Computer Vision techniques in order to recognize scenes and characters made by the users and its later ... -
Use of machine learning techniques in videogames
Universitat Jaume I (2018-06)This degree’s Final Project consists in the implementation of machine learning techniques and its adaptation to a video game. The game has various types of AI which include traditional approaches and newer ones, like ... -
Video game Design and Development Degree Technical Report of the Final Degree Project
Universitat Jaume I (2018-07)This section is the technical proposal of my Final Degree Project in Video game Design and Development. The project consists of the development of a 3D Roguelike game using Unity3D. The main features are the design of a ... -
Video game development in Unity to represent the addiction phases through the use of non-Euclidean spaces
Universitat Jaume I (2023-06-09)Over the quiet storm symbolizes a voyage through the different phases that an addicted person could present: from the first contact, through experimentation, and finally to an uncertain end that can be decided by the ... -
Video game development in Unity to represent the addiction phases through the use of non-Euclidean spaces
Universitat Jaume I (2023-06-09)Over the quiet storm depicts a voyage through the various phases of addiction, beginning with the initial contact, progressing through experimentation, and culminating in an uncertain outcome that the player can decide. ... -
Videogame Design and Writing of a Complete Project
Universitat Jaume I (2022-07-13)This document presents the final report for the Video Games Design and Development Degree Final Project by Jesús Otero Benítez. It describes the development and design path of a third-person exploration and action videogame ... -
Videogame focused on the autism spectrum disorder among children and their understanding of emotions
Universitat Jaume I (2018-07)This document is a memory for my final project of the degree on Design and Development of Videogames. I will explain the entire development process. from the idea to the final testing. It consists in a videogame, a ... -
Videogames as a tool. The player as artist
Universitat Jaume I (2023-06-08)The basis of this project, the possibility of being able to use and create video games in such a way that the user can generate art while playing and at the same time can use what they have designed and created for other ... -
Virtual reality interface for the guidance of underwater robots
Universitat Jaume I (2019-06)The main motivation to establish this project was my interest in virtual reality, I am intrigued by the amount of possibilities it can offer and how it can evolve. I also wanted to make an interface that was useful once ...