Listar Grau en Disseny i Desenvolupament de Videojocs por título
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Location Indoors
Universitat Jaume I (2020-09-23)This document aims to be an explication of the process, the successes, the failures, the result and the obstacles that I’ve faced during the last months to create a 3D interactive environment with AutoCAD 2020, ArcMap, ... -
Machine Learning techniques applied to the development of a strategy battle video game
Universitat Jaume I (2017)In the last years, the research of Artificial Intelligence techniques in the field of robotics has made a huge advance that, joined to the evolution of the processing capacity of CPUs, allows other fields to take advantage ... -
mimicry An experimental puzzle game mixed with emergent narrative
Universitat Jaume I (2021-06-08)In this final degree work I’ve created a puzzle game with emergent narrative called Mimicry. Mimicry is a game created with the aim of mixing emergent narrative with puzzles, thus reaching an experience that can be ... -
Mobile application for the management of personal training
Universitat Jaume I (2019-07)This is the Final Degree Work memory of Design and Development of Videogames . The goal is the development of a mobile application that manages the users and the results obtained through of training by error messages. ... -
Multiplayer video game for public spaces
Universitat Jaume I (2023-07-18)Raid and Go is a two dimensions (2D) raid-style turn-based online video game that aims to be locate to public spaces, such as parks or iconic city locations but it could be used in long-distance public transport as well. ... -
NAMG: Gamification of mathematics concepts (Not Another Multiplication Game)
Universitat Jaume I (2017-07-12)This document presents the end-of-degree project about NAMG, a tablet video game with 2D graphics, pixel art style and made with Unity. The goal of the game is to be as educational as possible while remaining fun and ... -
Narrative economy and game feel in videogames
Universitat Jaume I (2018-07)Throughout the degree I have done many games for the subjects. Although the games met the goals requested, they lacked interest in the more interactive side. I want to take this opportunity to make a game that is fun and ... -
Neural networks applied to a tower defense video game
Universitat Jaume I (2018-06)This project has been created by Adrián González Ramírez as his Final Degree Project of the Degree in Design and Development of Video Games of the Jaume I University [1]. This project focuses on creating a tower defense ... -
Nido de Alambres: Desarrollo de un videojuego híbrido 3D/2D como herramienta de concienciación contra el acoso escolar
Universitat Jaume I (2024-06-07)Although video games are seen by society as a purely recreational tool and several articles warn of the addiction they can generate, they are also capable of providing benefits in different ways, from educational, social, ... -
Paintball, The Game. A multiplayer online first person shooter game
Universitat Jaume I (2016-07-06)This document describes the development of an online multiplayer first person shooter game inspired by the sport known as paintball. The areas explored in the project are character designing (art and animations), gameplay ... -
Pediatriapp 2D. Gamification of pediatric health procedures
Universitat Jaume I (2021-06-10)This document represents the Final Degree Work report of Fernando Soria Mascarós in Video Game Design and Development. This work consists of the development of an application aimed at minors that will explain, through ... -
Performing a High Realistic Video Game Environment
Universitat Jaume I (2022-05-25)One of the most important parts of video game development is the art style of the game. There are different types of art, from cartoon to realistic. In this case we use the realistic style which is characterised by its ... -
Physical Activity Motivator
Universitat Jaume I (2021-07-13)This document explains how this project about an motivating of physical activity application was developed, which is consists in make the user to move within the campus and could use it as a guide through it. -
PLAYFOOD AR
Universitat Jaume I (2020-07-07)This document tries to explain a new application focused on catering, powered by the most innovative technologies and accompanied by the idea of using gamification as a form of loyalty through the video games. -
Portal Venture: Development of a virtual reality puzzle video game that features a portals mechanic
Universitat Jaume I (2022-05-11)This document constitutes the project Final Degree Project report of the Video Games Design and Development bachelor’s degree by Miguel Ángel López Baranda. The project consists in a virtual reality video game developed ... -
Powerbot escape: AI behaviours for enemy NPCS
Universitat Jaume I (2021-06-09)The proposal for the final degree project is based on the development of artificial intelligence behaviours for the enemy NPCs from a Rogue-Like game. These NPCs use predefined rules and decision trees to decide their ... -
Pravida
Universitat Jaume I (2019-06)This work consists in the development in Unity3D of an open-world video game in which the player can de-stress by living the life of his character in a town with many activities and varied professions. These activities ... -
Procedural generation of optimized maps for survival video games
Universitat Jaume I (2018-06)The goal of this End-of-Degree project has been to create a random world that adapts to the needs of the developed video game in this project. In the last years, there has been a great stake for random generation techniques ... -
Procedural plot generation in videogames to extend the player’s agency in narrative
Universitat Jaume I (2016)This Degree's Final Project is aimed at the development of a Procedural Plot Generationon system in a videogame capable of creating a consistent and interesting narrative which provides the player with a high level of ... -
Procedural Terrain Generation A Study
Universitat Jaume I (2019-07)The main objective of this work is to serve as an introduction to the world of Procedural Terrain Generation, by explaining a number of techniques used to create different parts of terrain and highlighting the one I found ...