• openAccess   GPU-based Dynamic Wave Field Synthesis using Fractional Delay Filters and Room Compensation 

      BELLOCH, JOSE A.; González, Alberto; Quintana-Orti, Enrique S.; Ferrer, Miguel; Välimäki, Vesa IEEE (2017-02)
      Wave Field Synthesis (WFS) is a multichannel audio reproduction method, of a considerable computational cost that renders an accurate spatial sound field using a large number of loudspeakers to emulate virtual sound ...
    • openAccess   Multicore implementation of a multichannel parallel graphic equalizer 

      BELLOCH, JOSE A.; Badía, José; León, Germán; Bank, Balázs; Välimäki, Vesa Springer (2022-04-22)
      Numerous signal processing applications are emerging on mobile computing systems. These applications are subject to responsiveness constraints for user interactivity and, at the same time, must be optimized for energy ...