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A tool ease the creation of visual novels
(Universitat Jaume I, 2017-07)
The project has consisted in the design and implementation of a platform that allows the creation of visual novels in 3D without being a requirement to have experience in programming or scripting. This platform has been ...
Implementation of virtual reality and an environment which allow its functioning, using Unity as game engine
(Universitat Jaume I, 2017)
This document shows the final memory about the implementation of virtual reality in
a video game which is realized with the game engine called Unity. Besides, with the aim
of completing this development, it has been ...
Development of a city management game for teach children about the water integral cycle
(Universitat Jaume I, 2017)
The project consists of the design and development of a video game for infrastructure
management, aimed at children between 12 and 16 years old, where the player, starting
from a small town, must get it to become a big ...
Implementation of actors with perception abilities in a 3D adventure game. Walpurgis' Night: From Mist to Midnght
(Universitat Jaume I, 2017-07-11)
This document describes the development and design of a 3D RPG-Adventure game as the Degree’s
Final Project of the Game Design and Development Degree of the University Jaume I. The aim of
this project is to obtain a ...
Development of a female team manager simulator for Android
(Universitat Jaume I, 2017)
The purpose of this project is to build a basketball simulator which includes games
simulations and season simulations. All the system is integrated in an application for
Android. The user will take over a basketball ...
Gamification Quest:* Design and Development of a gamification game
(Universitat Jaume I, 2017-07-13)
Nowadays video games are taking a more active role in our society. A field in which they have not yet highlighted but have great potential is in the education system.
In this document, Gamification Quest: * is presented. ...
Advergaming applied to musical products
(Universitat Jaume I, 2017-07-12)
Music products are widely advertised on the radio and on online video and music platforms. However, videogames are an unused communication channel for this kind of publicity.
This project describes the whole process of ...
Design and developement of a three-dimensional tactical puzzle game
(Universitat Jaume I, 2017)
The project consists of the design and development of a tactical puzzle game in
three dimensions. At each level, the player must reach the exit, avoiding obstacles that
stand in his way. The maps are built as if it were ...
Real world to 3D terrain in Unity
(Universitat Jaume I, 2017)
The concept of this project is to create an application to transform a portion of the real-world
map into a 3D terrain, with the game engine Unity, with an easy-to-use interface, so people with low
video game design ...
Machine Learning techniques applied to the development of a strategy battle video game
(Universitat Jaume I, 2017)
In the last years, the research of Artificial Intelligence techniques in the
field of robotics has made a huge advance that, joined to the evolution of
the processing capacity of CPUs, allows other fields to take advantage ...