• openAccess   Un lenguaje para la especificación de la lógica de juegos 

      Marin-Lora, Carlos; Chover, Miguel; Martínez Sotoca, José CEUR Workshop Proceedings (CEUR-WS.org) (2020)
      The development of video games is a complex task due to the large amount of knowledge it requires in terms of design and programming. In particular, the specification of the behavior of the elements of a game is one ...
    • openAccess   Mejorar la destreza matemática con un videojuego de Realidad Aumentada 

      Rebollo Santamaría, Cristina; Remolar, Inmaculada; rossano, veronica; Gasch, Cristina CEUR Workshop Proceedings (CEUR-WS.org) (2020)
      The traditional method of learning multiplication tables is a repetitive and boring task. Teachers try to find new methods to motivate children in this learning. One of the lines to keep in mind it is to integrate ...
    • openAccess   Multiresolution Foliage Rendering 

      Gasch, Cristina; Chover, Miguel; Remolar, Inmaculada; Rebollo Santamaría, Cristina CEUR Workshop Proceedings (CEUR-WS.org) (2020)
      This work presents a continuous level of detail representation of foliage of trees. Multiresolution modeling allows to adapt the number of polygons to render to the relevance of the object in the scene. However, foliage ...