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Development of a 3D Tower Defense using Unreal Engine and Blender: AstroKeeper
dc.contributor.author | Pensado Ballester, Juanma | |
dc.contributor.other | Ribelles, Jose | |
dc.contributor.other | Universitat Jaume I. Departament de Llenguatges i Sistemes Informàtics | |
dc.date.accessioned | 2024-07-30T06:44:52Z | |
dc.date.available | 2024-07-30T06:44:52Z | |
dc.date.issued | 2024-07-17 | |
dc.identifier.uri | http://hdl.handle.net/10234/208399 | |
dc.description | Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2023/2024 | ca_CA |
dc.description.abstract | The document discusses the development process of a 3D Tower Defense game called ASTROKEEPER using Unreal Engine and Blender. The primary goal was to create an engaging and fully playable game with various levels and mechanics. Challenges were overcome, leading to the successful completion of a playable game available for download. The project showcases the developer's skills and determination to craft an original game in an unfamiliar engine. | ca_CA |
dc.format.extent | 51 p. | ca_CA |
dc.format.mimetype | application/pdf | ca_CA |
dc.language.iso | eng | ca_CA |
dc.publisher | Universitat Jaume I | ca_CA |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | ca_CA |
dc.subject | Grau en Disseny i Desenvolupament de Videojocs | ca_CA |
dc.subject | Grado en Diseño y Desarrollo de Videojuegos | ca_CA |
dc.subject | Bachelor's Degree in Video Game Design and Development | ca_CA |
dc.subject | Astrokeeper | ca_CA |
dc.subject | Unreal engine 5 | ca_CA |
dc.subject | blender | ca_CA |
dc.subject | 3D | ca_CA |
dc.subject | Tower defense | ca_CA |
dc.subject | shooter | ca_CA |
dc.subject | video game development | ca_CA |
dc.title | Development of a 3D Tower Defense using Unreal Engine and Blender: AstroKeeper | ca_CA |
dc.type | info:eu-repo/semantics/bachelorThesis | ca_CA |
dc.educationLevel | Estudios de Grado | ca_CA |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | ca_CA |
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