Development of a coming of age video game with a complex narrative. The things I said about the stars
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Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadatos
Título
Development of a coming of age video game with a complex narrative. The things I said about the starsAutoría
Tutor/Supervisor; Universidad.Departamento
Loriguillo López, Antonio; Universitat Jaume I. Departament de Ciències de la ComunicacióFecha de publicación
2024-07-19Editor
Universitat Jaume IResumen
Video games are forms of media that due to their interactivity can support complex
narratives. This narratives can abroad sensible topics in a way other forms of media
cannot. The combination of mechanics, narrative ... [+]
Video games are forms of media that due to their interactivity can support complex
narratives. This narratives can abroad sensible topics in a way other forms of media
cannot. The combination of mechanics, narrative and game world makes video game
the perfect way of communicating the player the deepness of those sensible and themes,
not only explicitly but implicitly. This document presents the report of the Final Degree
Work of Alberto Alan Sánchez Andreu in Video Games Desing and Development, a first
approach and the construction of the basis of a 2D adventure video game about the
change and how young adults face it titled The things I said about stars. The basis of a
video game are composed by its programming, art and game narrative. Those elements
are expected to be developed in order to transmit the player the feeling intended. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2023/2024
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess