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dc.contributor.authorSegrelles del Pilar Garcia, Víctor Elvis
dc.contributor.otherChover, Miguel
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2024-06-20T09:56:39Z
dc.date.available2024-06-20T09:56:39Z
dc.date.issued2024-06-06
dc.identifier.urihttp://hdl.handle.net/10234/207877
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2023/2024ca_CA
dc.description.abstractThis document presents the project report of the Video Games Design and Development Degree Final project by Víctor Elvis Segrelles del Pilar Garcia. This project entails the creation of an RPG Space-Sim video game, designed to apply and expand upon the knowledge acquired throughout my degree. The game emphasizes procedural generation and seamless transitions between worlds using vehicles. Addition ally, it explores dialogue trees and systems leveraging Generative AI to craft voices for the dialogues. To enhance the overall experience, combat systems have been integrated into the game along with inventory systems and other RPG commodities.ca_CA
dc.format.extent83 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/ca_CA
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectVideogameca_CA
dc.subjectProcedural Generationca_CA
dc.subjectRPGca_CA
dc.subjectUnity Engineca_CA
dc.subjectSeamless transitionsca_CA
dc.subjectSpaceca_CA
dc.subjectCustom Gravityca_CA
dc.subjectGenerative AIca_CA
dc.titleShattered Sphereca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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