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dc.contributor.authorÁlvarez Torres, Miguel Ángel
dc.contributor.otherBueso Aparici, Emilio
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2024-06-20T09:41:34Z
dc.date.available2024-06-20T09:41:34Z
dc.date.issued2024-06-07
dc.identifier.urihttp://hdl.handle.net/10234/207874
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2023/2024ca_CA
dc.description.abstractThe present work presents the design and development of a 2D video game that combines the genres of platformer, RPG, and shooter, using the Unity development engine. The game’s narrative unfolds across two distinct planets within the same solar sys tem. On Planet Aeon, once home to the advanced Chronen civilization, players discover the aftermath of a society brought to ruin by their manipulation of temporal events. The Chronen, humanoid beings with silver skin and eyes of multiple colors, possessed the unique ability to manipulate time. Yet, the consequences of their temporal exploita tion led to a universal crisis, resulting in their sacrifice to preserve the balance of the universe. Transcending into ethereal guardians, they entrusted their planet’s fate to their incorporeal forms. Meanwhile, on Planet Caelum, home to the industrious Caeli tas, technological progress had flourished. These small, sturdy creatures with luminous eyes had achieved significant advancements in medicine, energy, and space exploration. Their first manned space mission to Planet Aeon unveiled the ruins of the Chronen civ ilization, setting the stage for an interstellar journey and exploration of the mysteries left behind by a lost society.ca_CA
dc.format.extent82 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/ca_CA
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectDocumentca_CA
dc.subjecttemplateca_CA
dc.subjectFinal Degree Workca_CA
dc.titleDesign a 2D video game that combines platformer, shooter, and RPG elements in Unityca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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http://creativecommons.org/licenses/by-nc-sa/4.0/
Excepto si se señala otra cosa, la licencia del ítem se describe como: http://creativecommons.org/licenses/by-nc-sa/4.0/