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Design a 2D video game that combines platformer, shooter, and RPG elements in Unity
dc.contributor.author | Álvarez Torres, Miguel Ángel | |
dc.contributor.other | Bueso Aparici, Emilio | |
dc.contributor.other | Universitat Jaume I. Departament de Llenguatges i Sistemes Informàtics | |
dc.date.accessioned | 2024-06-20T09:41:34Z | |
dc.date.available | 2024-06-20T09:41:34Z | |
dc.date.issued | 2024-06-07 | |
dc.identifier.uri | http://hdl.handle.net/10234/207874 | |
dc.description | Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2023/2024 | ca_CA |
dc.description.abstract | The present work presents the design and development of a 2D video game that combines the genres of platformer, RPG, and shooter, using the Unity development engine. The game’s narrative unfolds across two distinct planets within the same solar sys tem. On Planet Aeon, once home to the advanced Chronen civilization, players discover the aftermath of a society brought to ruin by their manipulation of temporal events. The Chronen, humanoid beings with silver skin and eyes of multiple colors, possessed the unique ability to manipulate time. Yet, the consequences of their temporal exploita tion led to a universal crisis, resulting in their sacrifice to preserve the balance of the universe. Transcending into ethereal guardians, they entrusted their planet’s fate to their incorporeal forms. Meanwhile, on Planet Caelum, home to the industrious Caeli tas, technological progress had flourished. These small, sturdy creatures with luminous eyes had achieved significant advancements in medicine, energy, and space exploration. Their first manned space mission to Planet Aeon unveiled the ruins of the Chronen civ ilization, setting the stage for an interstellar journey and exploration of the mysteries left behind by a lost society. | ca_CA |
dc.format.extent | 82 p. | ca_CA |
dc.format.mimetype | application/pdf | ca_CA |
dc.language.iso | eng | ca_CA |
dc.publisher | Universitat Jaume I | ca_CA |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/4.0/ | ca_CA |
dc.subject | Grau en Disseny i Desenvolupament de Videojocs | ca_CA |
dc.subject | Grado en Diseño y Desarrollo de Videojuegos | ca_CA |
dc.subject | Bachelor's Degree in Video Game Design and Development | ca_CA |
dc.subject | Document | ca_CA |
dc.subject | template | ca_CA |
dc.subject | Final Degree Work | ca_CA |
dc.title | Design a 2D video game that combines platformer, shooter, and RPG elements in Unity | ca_CA |
dc.type | info:eu-repo/semantics/bachelorThesis | ca_CA |
dc.educationLevel | Estudios de Grado | ca_CA |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | ca_CA |
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Grau en Disseny i Desenvolupament de Videojocs [271]
VJ1241