Can Virtual Reality Help Improve Motor and Cognitive Function in Active Aging in Older Adults? A Scoping Review
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Título
Can Virtual Reality Help Improve Motor and Cognitive Function in Active Aging in Older Adults? A Scoping ReviewAutoría
Fecha de publicación
2024Editor
MDPIISSN
2227-9032Cita bibliográfica
Ortiz-Mallasén, V.; Claramonte-Gual, E.; González-Chordá, V.M.; Llagostera-Reverter, I.; Valero-Chillerón, M.J.; Cervera-Gasch, Á. Can Virtual Reality Help Improve Motor and Cognitive Function in Active Aging in Older Adults? A Scoping Review. Healthcare 2024, 12, 356. https://doi.org/10.3390/ healthcare12030356Tipo de documento
info:eu-repo/semantics/articleVersión
info:eu-repo/semantics/publishedVersionPalabras clave / Materias
Resumen
Background: Active aging is considered one of the most effective methods for a healthy
aging process. There are numerous clinical practice guidelines that address this model and propose
multiple strategies for its ... [+]
Background: Active aging is considered one of the most effective methods for a healthy
aging process. There are numerous clinical practice guidelines that address this model and propose
multiple strategies for its achievement through the improvement of motor and cognitive function.
Virtual reality is emerging as a potential tool, with various modalities focused on promoting good
health maintenance in older adults. The objectives of this review were to map the potential benefits
of virtual reality for active aging and delve into adaptability and adherence in older individuals.
Methods: A scoping review was conducted on studies published between 2013 and 2023 in English,
Spanish, or Catalan, examining virtual reality interventions in older adults. The search was performed
using the Medline, CINAHL, Scopus, and Web of Science databases. The methodological quality was
assessed using CASPe and FLC 3.0 critical appraisal guidelines. The graphical data were reported
narratively, grouping results based on the study characteristics and the impact of virtual reality.
Results: The review process resulted in the inclusion of 22 articles out of the initial 459 following the
application of the selection criteria. Most articles were randomized controlled trials (45.4%; n = 10),
systematic reviews (40.9%; n = 9), observational studies (9%; n = 2), and pilot studies (4.5%; n = 1).
The information was organized based on the virtual reality modality (immersive, non-immersive, and
360) and application area (motor, cognitive, and mental health). Conclusions: Virtual reality (both
immersive and non-immersive) is a valuable tool for promoting physical exercise in older adults,
helping to prevent recurrent accidental falls. It also yields positive results for cognitive stimulation in
healthy older individuals, improving memory, depression, and mental health in those with cognitive
impairment. Virtual reality is generally well-received by older adults, achieving high adherence rates. [-]
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Healthcare 2024, 12, 356Derechos de acceso
info:eu-repo/semantics/openAccess
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