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dc.contributor.authorRufo Tena, Víctor
dc.contributor.otherMartí Avilés, José Vicente
dc.contributor.otherUniversitat Jaume I. Departament d'Enginyeria i Ciència dels Computadors
dc.date.accessioned2023-07-26T09:47:15Z
dc.date.available2023-07-26T09:47:15Z
dc.date.issued2023-07-18
dc.identifier.urihttp://hdl.handle.net/10234/203649
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2022/2023ca_CA
dc.description.abstractRaid and Go is a two dimensions (2D) raid-style turn-based online video game that aims to be locate to public spaces, such as parks or iconic city locations but it could be used in long-distance public transport as well. The work covers two large development blocks, one consisting on the creation of a system of multiplayer rooms where players can enter and leave whenever they want, and the other that represents the complete development process of a game. Academically, this document consists of the final degree project report of the Video game Design and Development bachelor´s degree at the Jaume I University.ca_CA
dc.format.extent65 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/ca_CA
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.titleMultiplayer video game for public spacesca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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