Creation of an interactive environment through the development of a Videogame Engine
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Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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TFG-TFMMetadades
Títol
Creation of an interactive environment through the development of a Videogame EngineAutoria
Tutor/Supervisor; Universitat.Departament
Martí Avilés, José Vicente; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsData de publicació
2022-06-15Editor
Universitat Jaume IResum
This work consists of the development of a videogame engine that facilitates the
creation of games with 2D and 3D graphics, mainly shooters, RPGs in 2D or
isometric perspective, and board or puzzle games with basic ... [+]
This work consists of the development of a videogame engine that facilitates the
creation of games with 2D and 3D graphics, mainly shooters, RPGs in 2D or
isometric perspective, and board or puzzle games with basic mechanics. This
project is focused on developing an efficient and modular engine, which can be
easily used through a graphical interface, which is possible thanks to the internal
design of the engine or API for each part of it. This interface allows to create
entities and add components to them, such as code to give them behavior, textures,
or physics among others, also allows saving and loading scenes, facilitating the
development of several complex projects. [-]
Paraules clau / Matèries
Descripció
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2021/2022
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
info:eu-repo/semantics/openAccess