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dc.contributor.authorBartol Guillamon, Jorge
dc.contributor.otherMarín Lora, Carlos
dc.date.accessioned2023-06-14T06:41:39Z
dc.date.available2023-06-14T06:41:39Z
dc.date.issued2022-06-30
dc.identifier.urihttp://hdl.handle.net/10234/202812
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2021/2022ca_CA
dc.description.abstractThis document presents the project report of the Video Game Design and Development Degree Final project by Jorge Bartol Guillamón. It is a video game that consist of a series of puzzles separated into small scenarios which the player must solve in order to progress through the game. To complete them, the player will control a small character who will interact with all the elements on the stage. Each of this levels will have a different set of mechanics to solve the puzzles.ca_CA
dc.format.extent68 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/ca_CA
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.titleDesign and development of a low poly puzzle gameca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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