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Design and development of a low poly puzzle game
dc.contributor.author | Bartol Guillamon, Jorge | |
dc.contributor.other | Marín Lora, Carlos | |
dc.date.accessioned | 2023-06-14T06:41:39Z | |
dc.date.available | 2023-06-14T06:41:39Z | |
dc.date.issued | 2022-06-30 | |
dc.identifier.uri | http://hdl.handle.net/10234/202812 | |
dc.description | Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2021/2022 | ca_CA |
dc.description.abstract | This document presents the project report of the Video Game Design and Development Degree Final project by Jorge Bartol Guillamón. It is a video game that consist of a series of puzzles separated into small scenarios which the player must solve in order to progress through the game. To complete them, the player will control a small character who will interact with all the elements on the stage. Each of this levels will have a different set of mechanics to solve the puzzles. | ca_CA |
dc.format.extent | 68 p. | ca_CA |
dc.format.mimetype | application/pdf | ca_CA |
dc.language.iso | eng | ca_CA |
dc.publisher | Universitat Jaume I | ca_CA |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/4.0/ | ca_CA |
dc.subject | Grau en Disseny i Desenvolupament de Videojocs | ca_CA |
dc.subject | Grado en Diseño y Desarrollo de Videojuegos | ca_CA |
dc.subject | Bachelor's Degree in Video Game Design and Development | ca_CA |
dc.title | Design and development of a low poly puzzle game | ca_CA |
dc.type | info:eu-repo/semantics/bachelorThesis | ca_CA |
dc.educationLevel | Estudios de Grado | ca_CA |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | ca_CA |
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