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dc.contributor.authorRiera Martínez, Alexandre
dc.contributor.otherChover Selles, Miguel
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2021-10-20T10:23:15Z
dc.date.available2021-10-20T10:23:15Z
dc.date.issued2021-06-08
dc.identifier.urihttp://hdl.handle.net/10234/195113
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2020/2021ca_CA
dc.description.abstractThis is the memory of the final degree project in Video Game Design and Development. In this document there will be presented all aspects related to the concept, design and development of the video game K’an, a role-playing video game set in Maya civilization that tells the dystopian story of Princess K’an and her desire to unify the city-states of the Yucatan Peninsula to face the arrival of the Spanish invaders. Special care has been taken to create an environment with tribal elements, a narrative and a level design in which the player has to visit all the relevant locations and the implementing of classic mechanics of Role-Playing Game (RPG), platforms and shooter video games.ca_CA
dc.format.extent74 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/ca_CA
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.titleDevelopment of a role-playing video game inspired in Maya Civilizationca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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