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dc.contributor.authorMartínez Soto, Jon Hodei
dc.contributor.otherGarcía Fernández, Luis Amable
dc.contributor.otherUniversitat Jaume I. Departament d'Enginyeria i Ciència dels Computadors
dc.date.accessioned2021-01-21T14:43:09Z
dc.date.available2021-01-21T14:43:09Z
dc.date.issued2020-06-10
dc.identifier.urihttp://hdl.handle.net/10234/191328
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2020ca_CA
dc.description.abstractThis document presents the project report of the Video Games Design and Development Degree Final project by Jon Hodei Martínez Soto. It is a videogame titled Zombies Are Dumb that consists on exploring how to include genetic algorithms applied to a group of agents with the objective of being able to learn the player patterns and adapt to them. This will create a greater challenge considering that the AI will change its behavior depending on how the player plays. Besides, the project also integrate swarm behaviors to create a sense of group and coordination between the agents. These two main ideas will cause an unpredictable playing environment for the player and, therefore, an unique and different experience each time.ca_CA
dc.format.extent98 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rightsAtribución-CompartirIgual 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-sa/4.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.titleApplication of genetic algorithms and swarm behaviors for the development of npc's in video gamesca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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