DOWNBEAT : Development of an adaptive combat system based on the use of the downbeats and upbeats of a musical piece
Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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TFG-TFMMetadatos
Título
DOWNBEAT : Development of an adaptive combat system based on the use of the downbeats and upbeats of a musical pieceAutoría
Tutor/Supervisor; Universidad.Departamento
Cholvi Juan, Vicente; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsFecha de publicación
2020-07-09Editor
Universitat Jaume IResumen
This document presents the Final Report of a Bachelor’s Thesis in the Degree in Video Game
Design and Development.
The project consists of the composition, production, implementation and analysis of a dynamically
... [+]
This document presents the Final Report of a Bachelor’s Thesis in the Degree in Video Game
Design and Development.
The project consists of the composition, production, implementation and analysis of a dynamically
changing musical piece and the development of a playable demonstration of a unique, challenging
and innovative combat system based on three main concepts: rhythm , strategy and reactivity .
This combat system is oriented to boss fights and proposes a symbiotic relationship between
music, visuals, narrative and mechanics. Therefore, in addition to mainly dealing with aspects
related to the combat demonstration, this document will also cover narrative aspects of DownBeat
—the complete game to which this combat system would belong— with the intention of facilitating
the understanding of both the musical and the non-musical narrative background. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2020
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess
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