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dc.contributor.authorFernández Sánchez, Jorge
dc.contributor.otherMartín Núñez, Marta
dc.contributor.otherUniversitat Jaume I. Departament de Ciències de la Comunicació
dc.date.accessioned2021-01-21T10:54:18Z
dc.date.available2021-01-21T10:54:18Z
dc.date.issued2020-06-09
dc.identifier.urihttp://hdl.handle.net/10234/191317
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2020ca_CA
dc.description.abstractThe following document represents the report of my final work in the degree in Design and Development of Video Games. This project consists essentially of the development of Oceans of Reflection, a video game based on introspective narratives that allow the player to approach her own being through the mechanics and the environment. More specifically, the main objective is to allow the player to build a narrative together with us, the developers, moving away from traditional storytelling and adapting the experience to each of the users; in other words, exploring the concept known as alterbiography. To do this, we will design and implement in the Unity game engine, innovative mechanics in the sector, which allow to connect with the user in a diegetic way and that she creates a safe and personalized environment according to her experiences, a mirror that we provide but in which the other vital piece is needed to complete this puzzle, an entity that is reflected.ca_CA
dc.format.extent97 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectvideo gameca_CA
dc.subjectpuzzlesca_CA
dc.subjectintrospectiveca_CA
dc.subjectalterbiographyca_CA
dc.subjectimmersion implementationca_CA
dc.titleDesign and implementation of mechanics for the development of introspective and alterbiographical narratives in First Person Exploration video games : Oceans of Reflectionca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
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