Design and development of a videogame with dynamic sound based systems with Unity using Wwise
Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Título
Design and development of a videogame with dynamic sound based systems with Unity using WwiseAutoría
Tutor/Supervisor; Universidad.Departamento
Cholvi Juan, Vicente; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsFecha de publicación
2020-09-22Editor
Universitat Jaume IResumen
This document presents the use of audio middleware software, in conjuction with Unity
game engine, in the design and further implementation of different dynamic audio systems
applied in a PC videogame. This sound ... [+]
This document presents the use of audio middleware software, in conjuction with Unity
game engine, in the design and further implementation of different dynamic audio systems
applied in a PC videogame. This sound systems include vertical and horizontal
music and ambience with custom made audio assets, and how it implements in a short,
highly replayable game. A provisional video showcasing the end result can be seen here:
BLINDFOLDED [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2020
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess
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