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dc.contributor.authorRódenas Romero, Sergio
dc.contributor.otherRibelles, José
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2020-01-22T09:58:47Z
dc.date.available2020-01-22T09:58:47Z
dc.date.issued2019-06
dc.identifier.urihttp://hdl.handle.net/10234/185919
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2019ca_CA
dc.description.abstractThis document is the final work of degree memory that aims to explain and demonstrate its development. The work consists of the development of a dynamic library in C++ and CUDA technology with image processing algorithms. This library must be easily accessible from the LabVIEW graphical programming tool, so a toolkit is created to add all the functionalities of the library to the LabVIEW tool palette. The decision on the work development with CUDA technology and GPU is due to speed issues and CPU overflow. The image processing algorithms that the library incorporates are necessary for the correct operation of a much larger application that inspects images with specular reflections on surfaces.ca_CA
dc.format.extent77 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://rightsstatements.org/vocab/CNE/1.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.titleProgramming of image processing algorithms on GPU using cuda technologyca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/restrictedAccessca_CA


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