Creation of a demo of a Tactical Role-Playing game with dynamic AI
Ver/ Abrir
Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadatos
Título
Creation of a demo of a Tactical Role-Playing game with dynamic AIAutoría
Tutor/Supervisor; Universidad.Departamento
Sanz Valero, Pedro José; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsFecha de publicación
2019-07Editor
Universitat Jaume IResumen
This document details the Technical Report of a Bachelor’s Thesis consisting in the development
of a demo of a Tactical Role-playing game in 3D using Unity. The basis of the project is a simple
turn-based strategy ... [+]
This document details the Technical Report of a Bachelor’s Thesis consisting in the development
of a demo of a Tactical Role-playing game in 3D using Unity. The basis of the project is a simple
turn-based strategy system together with a decision-based system previous to the combats. The
efforts of the project are put mainly on the research and development of Artificial Intelligence
techniques so as to provide the game of a dynamic AI.
This will be done by implementing three distinct systems: a Visual Novel-like system that
will take into account the decisions made by the player to decide which scenario will be played
right after; an Emotion Controller to adjust the behavior of the different computer-controlled
units according to the situation of the battlefield; and an Error System that will take into account
previous inefficient actions of the units to diminish their value during the decision-making portion
of the AI. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2019
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess
Aparece en las colecciones
El ítem tiene asociados los siguientes ficheros de licencia: