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dc.contributor.authorRamos, Jose Francisco
dc.contributor.authorTrilles, Sergio
dc.contributor.authorTorres-Sospedra, Joaquín
dc.contributor.authorPerales, Francisco J.
dc.date.accessioned2019-02-14T08:43:55Z
dc.date.available2019-02-14T08:43:55Z
dc.date.issued2018-12
dc.identifier.citationRamos, F.; Trilles, S.; Torres-Sospedra, J.; Perales, F.J. New Trends in Using Augmented Reality Apps for Smart City Contexts. ISPRS Int. J. Geo-Inf. 2018, 7, 478.ca_CA
dc.identifier.urihttp://hdl.handle.net/10234/181076
dc.description.abstractThe idea of virtuality is not new, as research on visualization and simulation dates back to the early use of ink and paper sketches for alternative design comparisons. As technology has advanced so the way of visualizing simulations as well, but the progress is slow due to difficulties in creating workable simulations models and effectively providing them to the users. Augmented Reality and Virtual Reality, the evolving technologies that have been haunting the tech industry, receiving excessive attention from the media and colossal growing are redefining the way we interact, communicate and work together. From consumer application to manufacturers these technologies are used in different sectors providing huge benefits through several applications. In this work, we demonstrate the potentials of Augmented Reality techniques in a Smart City (Smart Campus) context. A multiplatform mobile app featuring Augmented Reality capabilities connected to GIS services are developed to evaluate different features such as performance, usability, effectiveness and satisfaction of the Augmented Reality technology in the context of a Smart Campus.ca_CA
dc.format.extent23 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherMDPIca_CA
dc.rights© 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).ca_CA
dc.rightsAtribución 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-sa/4.0/*
dc.subjectaugmented realityca_CA
dc.subjectgeographical information systemsca_CA
dc.subjectsmart cityca_CA
dc.subjectvirtual realityca_CA
dc.titleNew Trends in Using Augmented Reality Apps for Smart City Contextsca_CA
dc.typeinfo:eu-repo/semantics/articleca_CA
dc.identifier.doihttps://doi.org/10.3390/ijgi7120478
dc.relation.projectIDGeneralitat Valenciana ((postdoctoral programme Vali+d (grant APOSTD/2016/058) and (grant BEST/2018/053)) ; UJI, Educational Innovation Project (18G002-126).ca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA
dc.relation.publisherVersionhttps://www.mdpi.com/2220-9964/7/12/478ca_CA
dc.type.versioninfo:eu-repo/semantics/publishedVersionca_CA


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© 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access
article distributed under the terms and conditions of the Creative Commons Attribution
(CC BY) license (http://creativecommons.org/licenses/by/4.0/).
Excepto si se señala otra cosa, la licencia del ítem se describe como: © 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).