Design and development of an asymmetrical multiplayer game powered by augmented reality and gesture recognition
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Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Títol
Design and development of an asymmetrical multiplayer game powered by augmented reality and gesture recognitionAutoria
Tutor/Supervisor; Universitat.Departament
Montoliu Colás, Raul; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsData de publicació
2018-07Editor
Universitat Jaume IResum
This document consists on a technical proposal of the Final Project for the Videogame Design and
Development Degree. The project is based on a three-dimensional videogame for Android devices,
where two players ... [+]
This document consists on a technical proposal of the Final Project for the Videogame Design and
Development Degree. The project is based on a three-dimensional videogame for Android devices,
where two players cooperate to solve puzzles but each player interacts with it in a different way.
One sees level elements from an augmented reality perspective and the other player sees other
elements from a first person view. In addition to asymmetrical gameplay, multiple techniques have
been used for gameplay purposes (anamorphic illusions, gesture recognition, light baking, recursion)
or optimization (object pooling). [-]
Paraules clau / Matèries
Descripció
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2018
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
info:eu-repo/semantics/openAccess
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