Design and development of a 3D PC video game whose adaptative ecosystem is based on a directed graph
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Title
Design and development of a 3D PC video game whose adaptative ecosystem is based on a directed graphAuthor (s)
Tutor/Supervisor; University.Department
Carratalá Sáez, Rocío; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsDate
2018-06Publisher
Universitat Jaume IAbstract
The aim of this Technical Report is to present the project that has been developed in the context
of the subject VJ1241 - Trabajo de Final de Grado. Specifically, this work focuses on designing
and developing a 3D ... [+]
The aim of this Technical Report is to present the project that has been developed in the context
of the subject VJ1241 - Trabajo de Final de Grado. Specifically, this work focuses on designing
and developing a 3D personal computer (PC) videogame in which the player assumes the role of a
villager who harvests and hunts, in order to contribute to maintain the survival of the village she
belongs to.
The player will hunt and harvest depending on the quests provided by the village citizens or
following his/her own desires. Furthermore, it will also be possible to freely explore the environment.
The character inventory will initially be equipped with arrows and some healing herbs with which
to start the adventure. In addition, the player will be able to interact with the rest of the villagers.
The key to success in the game and the maintenance of survival will be associated with the
respect for the ecosystem that surrounds the village, since it will vary according to the actions
carried out by the character. [-]
Subject
Description
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2018
Type
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