Mostrar el registro sencillo del ítem

dc.contributor.authorMartínez Juan, Alberto
dc.contributor.otherRibelles Miguel, José
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2018-02-13T10:20:04Z
dc.date.available2018-02-13T10:20:04Z
dc.date.issued2017
dc.identifier.urihttp://hdl.handle.net/10234/172755
dc.descriptionTreball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016-2017ca_CA
dc.description.abstractThis document shows the final memory about the implementation of virtual reality in a video game which is realized with the game engine called Unity. Besides, with the aim of completing this development, it has been suitable the implementation of different aspects related with the video game as mechanics, artificial intelligent of enemies and level design. These implementations have the objective of generating an appropriate environment for using the virtual reality. All the work could be seen in the video game Operation Warcade, published by Ivanovich Games.ca_CA
dc.format.extent85 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://rightsstatements.org/vocab/CNE/1.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectvirtual realityca_CA
dc.subjectlevel designca_CA
dc.subjectUnityca_CA
dc.subjectmechanicsca_CA
dc.subjectAI (Artificial Intelligent)ca_CA
dc.titleImplementation of virtual reality and an environment which allow its functioning, using Unity as game engineca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/restrictedAccessca_CA


Ficheros en el ítem

Thumbnail

Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem