Gamification Quest: Rhythm. Music as a game mechanic
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Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Título
Gamification Quest: Rhythm. Music as a game mechanicAutoría
Tutor/Supervisor; Universidad.Departamento
Montoliu Colás, Raul; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsFecha de publicación
2017-07-12Editor
Universitat Jaume IResumen
This document constitutes the Technical Report for the project Gamification Quest: Rhythm, music as a game mechanic for the Videogame
Design and Development bachelor degree.
The project consists on the design and ... [+]
This document constitutes the Technical Report for the project Gamification Quest: Rhythm, music as a game mechanic for the Videogame
Design and Development bachelor degree.
The project consists on the design and implementation of rhythm game mechanics integrated in a gamification environment applied to education. The video game will be implemented on the game engine Unity (10),
and will constitute a playable level inside a complete gamification application. In this implemented level, the player will choose one of the available musical instruments to change
the environmental music, thus generating
topological and behavioral modifications on the
level with the aim to overcome spatial puzzles. [-]
Palabras clave / Materias
Descripción
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2017
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess
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