Gamification Quest: Rhythm. Music as a game mechanic
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Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
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Títol
Gamification Quest: Rhythm. Music as a game mechanicAutoria
Tutor/Supervisor; Universitat.Departament
Montoliu Colás, Raul; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsData de publicació
2017-07-12Editor
Universitat Jaume IResum
This document constitutes the Technical Report for the project Gamification Quest: Rhythm, music as a game mechanic for the Videogame
Design and Development bachelor degree.
The project consists on the design and ... [+]
This document constitutes the Technical Report for the project Gamification Quest: Rhythm, music as a game mechanic for the Videogame
Design and Development bachelor degree.
The project consists on the design and implementation of rhythm game mechanics integrated in a gamification environment applied to education. The video game will be implemented on the game engine Unity (10),
and will constitute a playable level inside a complete gamification application. In this implemented level, the player will choose one of the available musical instruments to change
the environmental music, thus generating
topological and behavioral modifications on the
level with the aim to overcome spatial puzzles. [-]
Paraules clau / Matèries
Descripció
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2017
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
info:eu-repo/semantics/openAccess
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