• openAccess   Comparison of Different Artificial Intelligence Techniques Applied in a Multiplayer Shooter 

      Largo Iglesias, Elisabet Universitat Jaume I (2017-07)
      Lately, video games sector is experiencing an exponential growth based on the appearance of a great quantity of new multiplayer video games. In fact, this feature has turn basically into a requirement. Most video games ...
    • openAccess   Development and training of an Artificial Neural Network in Unity3D, including a game to interact with it and observe its performance 

      Valdelvira Pérez, Sergio Universitat Jaume I (2020-07-09)
      This document presents the Final Report of the Video Game Design and Development project. The work consists of creating an AI with the ANN (Artificial Neural Network) method, to face the player in different game modes and ...
    • openAccess   Development of an AI capable of playing an autobattler 

      Ungureanu, Mihnea Stefan Universitat Jaume I (2023-07-17)
      This document represents the Final Degree Work report of Mihnea Stefan Ungureanu in Video Game Design and Development. This project delves into the world of auto battler games, aiming to explore and develop the genre ...
    • closedAccess   Infinite Magical Duel. A Shoot ' em up video game with Neural Networks 

      Juan Peral, Alejandro Universitat Jaume I (2019-07)
      This document contains the project report for the Final Project of the Video Game Design and Development Degree. This project consists in the implementation of a Shoot ‘em up video game for PCs in which the player will ...
    • openAccess   Neural networks applied to a tower defense video game 

      González Ramírez, Adrián Universitat Jaume I (2018-06)
      This project has been created by Adrián González Ramírez as his Final Degree Project of the Degree in Design and Development of Video Games of the Jaume I University [1]. This project focuses on creating a tower defense ...
    • openAccess   Ruffidio's Adventure 

      Carboneras Mas, Adrián Universitat Jaume I (2016-07-07)
      This document presents the memory of the final degree project which consists of the development of a platforming videogame in which exists an important AI component. The main idea is that, instead of letting the player ...