ListarGrau en Disseny i Desenvolupament de Videojocs por tema "procedural generator"
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Procedural generation of optimized maps for survival video games
Universitat Jaume I (2018-06)The goal of this End-of-Degree project has been to create a random world that adapts to the needs of the developed video game in this project. In the last years, there has been a great stake for random generation techniques ...